This will be the third installment of my zbrush homework assignments. For our midterm project we’re required to do a head bust of a famous person or a character that person has played. I decided on Edward James Olmos as Gaff from Blade Runner. This is one of my favorite on-screen characters of all time and I thought it’d be a great opportunity to do a likeness sculpt seeing as I’ve never done anything from real life in zbrush aside from a skull or blade.
I tried getting a rough pass of this in zbrush using sketch, but 3 crashes and not enough progress later I decided it might be better to start by patch modeling in 3DSMax. I’ll be posting progress as I go through everything from the base model all the way to detailing and texturing. I also want to include the cap and suit he’s wearing to add some more flair to this and to make it more challenging. More to come soon.